Name:           Jail Break
Author:         Radman!
Date finished:	10-29-98
Game:           Descent2, patched
Editor:         DMB2, Photoshop
Email:          jrogers@goldrush.com

Play modes:     Anarchy, Team Anarchy, Flag, Hoard

Comments:       This level actually started out as a 1-cube test to see how a
		paticular texture looked... it kept growing from there.
		The main construction of the level is shaped like a "J" with
		rooms and tunnels off of it. No dead ends in this level....
		in fact there is often more than 1 choice of escape if you are getting
		pounded by guass and mercs.

		I spent hours optimizing this level after it was built to bring the
		frame rate up. With suggestions from both Nirvana and LordDeath, I was
		able to almost double my frame rate in the middle of the "J" by cutting
		out a few transperant walls, and removing some sections that didn't
		hamper game play.

		Lots of custom textures, like always.. check out the Jail Break Logo :)				
				
Apreciation:    Thanks to LesBaker and Matrix for beta testing
		Thanks to Nirvana and LordDeath for their expert advice.				
				

Copyright

This level design is copyright 1998 by Jim "Radman!" Rogers.
You may not use any part of it without first obtaining written
permission from the author.

You MAY distribute this level, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file intact.
