
_zombiehunter's
"Better than Default"
resource upgrade for default Minecraft
v2.1
Updated:
11.06.2016
Compatible Minecraft versions:
1.9.x / 1.10.x
Contents:
- Basic Information
- Copyright
- Feature List
- Changelog
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Basic Information |
What is that?
This resource upgrade for the default resource pack of Minecraft aims to improve the appearance of the game without the use of mods, while staying faithful to the general style of Minecraft.
All features included in this resource pack work with vanilla Minecraft.
What are the main features of this pack?
It adds a bunch of improved textures (water, lava, fire and portal animations, several blocks and items, GUI elements, the sun, moon, paintings, armor, ...), some of them with increased resolution. It also adds a better readable HD
in-game font, makes the dull biome colors a bit better to look at, tweaks several mobs and other entities, adds random terrain textures for more variety and 3D block and item models for some blocks and entities.
Furthermore, it replaces the most annoying in-game sounds with improved or new ones. For a more detailed list of features, see below.
How do I install the pack?
Simply copy the whole "Better than Default" zip-file to the resource packs folder of Minecraft (un-zipping the file is not necessary).
Then start the game, open Options / Resource Packs, select "Better than Default", click "Done" and enjoy!
What about other texture features like connected textures?
Older versions of this pack (pre-1.9) supported a bunch of additional texture features like connected textures, custom colors, random mobs, better glass rendering and a custom HD skybox,
which only work when using mods like MCPatcher or Optifine. Due to the (slowly) increasing amount of resource pack functionality in vanilla Minecraft as well as uncertainty about future updates for the required mods,
those features are no longer kept in the pack and won't receive updates anymore.
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Copyright |
You can change or use the included features in any way you want, you don't have to ask me for permission. I'm OK with people using my
pack to make texture presentation videos or even to make their own texture/resource packs, but please add a reference including my name and a link to my forum thread !
You're not allowed to ...
... make any money off my stuff ! (no donations, no adf.ly links, ...)
... upload my pack anywhere else !
... use any features I took from other texturepacks without the permission from the authors !
I've permission to use textures from the following texturepacks:
Misa's 64x64 Realistic Pack
Used parts: Water, lava, fire and portal animations (downscaled, colors changed), rain and snow textures, HD water blur, the Minecraft logo, the XP/boss health bars, map icons, XP orbs,
a tweaked version of the HD Wither painting, the explosion animation (downscaled from 4x to 2x resolution), the Charged Creeper and Wither Armor animations. Forum link: http://www.minecraftforum.net/topic/69354-
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Feature list |
UI:
- Adds better readable in-game font with 4x resolution
- Adds new SGA font to Enchantment GUI (doubled resolution)
- Adds high-resolution Minecraft and Minecraft Realms logos (4x resolution)
- Adds some new splash texts and removes boring ones (reduces overall amount to 100, resulting in a 1% probability)
- Changes HUD icons and bars to be in 8x resolution
- Changes in-game map icons to be in 4x resolution
- Adds better looking hover effect for menu buttons
- Adds better arrow buttons for resource pack and server lists
- Adds better looking achievement and potion effect pop-up windows
- Adds some improvements to the hotbar slots
- Gives the Beacon GUI a completely new appearance
- Adds some tweaks to the Anvil, Enchantment Table, Trading, Brewing Stand, Horse and Creative inventory GUI windows
Environment:
- Adds a more natural looking sun (4x resolution) and moon (16x resolution)
- Adds new rain and snow particles (4x resolution)
- Adds a less dull color palette to grass and leaves
- Adds high-resolution water blur (4x resolution)
- Changes darkness blur to allow a slightly better view in dark areas and underwater
Blocks:
Adds better looking textures for Ice, Glowstone, Magma Blocks, Cobwebs, small and giant Mushrooms, Ferns, Dead Bushes and Cacti as well as Birch, Acacia and Dark Oak Leaves
Adds improvements to the Sandstone top textures and Snow to reduce lattice effects
Adds new side textures for snowy Podzol and Mycelium blocks which actually fit the blocks
- Building, Decoration, etc:
Adds better looking textures for all types of Glass blocks and panes, Beacons, Iron Bars, Bricks, Pumpkin Lanterns, TNT, Coal Blocks, Lapis Lazuli Blocks, Red Nether Bricks, Brewing Stands, Iron and Oak Wood Doors and Trapdoors
Makes pale wool blocks more colourful
Re-adds the old, better looking Iron Blocks from Alpha/Beta
Adds more crystalline-looking Diamond Blocks (similar to Emerald) and properly colored diamond corners to Enchantment Tables
Adds better looking melon textures as well as proper bottom textures for pumpkins and melons
Gives the last growth stages of wheat a more realistic color
Improves the growth stages of Carrots, Potatoes and Beetroots to make them more distinctive
Adds different textures for the moisture levels of farmland
Adds different textures for the age levels of Chorus Flowers
Slightly improves the appearance of Redstone Blocks and Wire
Adds more useful textures for Repeaters, Comparators, Redstone Torches, Detector Rails and Tripwire
Adds improved Dispenser and Dropper output textures
Adds more useful, high-contrast Redstone Lamps
Adds better looking animations for water, lava, fire and portals
Adds fire and glowing animations to lit furnaces
Adds red pulsing animation to Monster Spawners
Adds tweaked, animated Command Block textures
Adds bubble animations to bottles inside a Brewing Stand
Improves to the Door, Trapdoor, Piston, Bed, Lever, Tripwire Hook, Comparator, Repeater and Cactus block models
Adds new 3D block models for Sugar Canes, Furnace, Dispenser, Dropper, Jukebox, Daylight Sensor, Glass Panes, Iron Bars, Rails and Ladders
Adds backface rendering for normal glass blocks, Beacons and Monster Spawners
Randomizes the textures/block models of all stone types including their polished variants and Stone Slabs, all ores (including Quartz Ore), Dirt, Coarse Dirt, Grass, Mycelium, Podzol, Grass Paths, Gravel, Clay, Sand, Obsidian,
all ice variants, mushroom cap blocks, Tall Grass, Dead Bushes, Cobwebs, Lily Pads, Lapis Lazuli Blocks, Soul Sand, Glowstone, Netherrack and Nether Wart Blocks, for more variety in-game and to reduce lattice effects
Items:
- Adds better looking items for Doors, Signs, Paintings, Glowstone Dust, Ender Eyes, Nether Stars, Splash Potions, XP Bottles, Compass, Clocks, Shears, Maps, Sugar Canes and Music Discs
- Improves the colors of all diamond and gold items
- Adds better looking armor and elytra items and fitting armor/shield inventory slot icons
- Centers all oddly placed items for a better appearance in inventories
- Adds 3D models for all block and entity items that don't show them by default
Adds smooth dial/needle movement to clock/compass
Adds animated XP orbs inside XP Bottles
Slightly improves the bow texture and its pull animation
Entities:
Adds faithful, high-resolution paintings (4x resolution)
Adds better skins for Trapped Chests and Enderchests
Adds better looking HD enchantment books with readable SGA text to the Enchantment Table
Adds a better looking, cleaner skin to the sign model
Adds better looking Ender Crystals
Adds better looking, high-resolution XP Orbs (4x resolution)
Adds a better looking, golden colored beam for active Beacons
Adds better looking beam between Ender Dragons and Ender Crystals
Adds a more realistic explosion animation (2x resolution)
Removes the annoying white “sweep effect” popping up when attacking mobs
Adds tweaked skins for Cows, Mooshrooms, Chickens, Wolves, Bats, Villagers, Skeletons, Zombie Villagers, Endermen and Blazes
Adds new, better looking skins for Creepers, Slimes, Iron Golems and Ocelots
Adds new, better looking player armor (2x resolution)
Adds new, better looking horse armor (2x resolution)
Adds new, better looking elytra (2x resolution)
Adds shields and shield overlay patterns with doubled resolution
Adds better animations for charged Creepers and Wither Armor
Sounds:
- Adds new, less annoying weather sounds (rain and thunder)
- Adds a better explosion sound
- Improved portal, fire ignition, lavapop and water sounds
- Adds new bow shoot and bow hit sounds
- Drastically reduced the volume of the player attack sounds
- Re-adds the old, more funny cow sounds from Alpha/Beta
- Changes the headache-triggering bat squeaking to a more realistic, higher-pitched sound
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Changelog |
- Tweaked the Stray skin a bit and made it fit the appearance of the other skeleton variants
- Added random textures for Nether Wart Blocks
- Improved the appearance of Red Nether Bricks to show less lattice effects and fit the texture pattern of normal Nether Bricks
- Some changes to the Magma Block texture to make it blend better with Netherrack, Soul Sand and lava
- Tweaked the elytra item and entity textures to show a translucent, purple membrane
- Added missing "broken elytra" item
- Added a new 3D block model for Daylight Sensors
- Improved the appearance of Lapis Lazuli Blocks by giving them back their edges
- Minor pixel tweaks to Iron Blocks (now the pattern is completely identical to gold blocks)
- Tweaked the skull overlay for banners to fit the appearance of skeleton skulls in the pack
- Switched all shield overlay patterns to be identical to the banner patterns in appearance and resolution
- Upscaled the shield textures to be in 2x resolution, to fit their upscaled overlay patterns, the player armor and elytra
- Overhauled the texture of the default Dead Bush variant
- Fixed Redstone Wire texture facing north-south not appearing centered relative to its hitbox
- Added new, better looking Shears item
- Made a new icon for the pack
- Removed all MCPatcher features for now (future status uncertain)
- Added all missing buttons, icons and bars for Minecraft 1.9
- Updated Brewing Stand GUI to show the new Blaze Powder slot
- Added missing level cost icons to enchantment table GUI
- Centered new items added in Minecraft 1.8 and 1.9
- Updated command block textures and animations to fit the new command block design
- Improvements to weather sounds (especially thunder)
- Drastically reduced volume of the new player attack sounds*weak: -15 dB, strong: -12 dB, knockback: -6 dB, critical: -3 dB, sweep: -9 dB*/>
- Added a more natural looking moon texture
- Updated some main menu splash texts
- Removed annoying "sweep" effect popping up when attacking mobs
- Updated Zombie Villagers to fit the respective villager textures
- Added new Frosted Ice textures
- Slightly tweaked the color of Enchantment Table diamond corners to fit all the other diamond stuff
- Improvements to the Door, Trapdoor, Piston, Bed, Lever, Tripwire Hook, Comparator and Repeater block models
- Added new 3D block models for Sugar Canes, Furnace, Dispenser, Dropper, Jukebox, Glass Panes, Iron Bars, Rails and Ladders
- Replaced flat items of several blocks and entities with 3D models: Cauldron, Brewing Stand, Hopper, Flower Pot, Cake, Item Frame, Torches, Lever, Tripwire Hook, Repeater, Comparator, Glass Panes, Iron Bars, Ladder, Rails, End Crystal, Bed, Saddle, Armor Stand, Boats and Minecarts
- Removed obsolete head item textures
- Updated clock and compass to work in Minecraft 1.9
- Updated and Improved the tripwire texture
- Minor improvements to high-value XP orbs
- Fixed Mushroom Cow udders
- Fixed Z-fighting of Skeleton leg top textures
- Improved the appearance of all Beetroot growth stages
- Slightly improved the bow texture and animation
- Added different textures for the moisture levels of farmland
- Added different textures for the age levels of Chorus Flowers
- Added new side textures for snowy podzol and mycelium blocks which actually fit the blocks
- Tweaked sandstone top textures to reduce lattice effect
- Converted fixed CTM pumpkin and melon bottom textures to work in vanilla Minecraft
- Converted fixed CTM giant mushroom textures to work in vanilla Minecraft
- Converted random textures to work in vanilla Minecraft (except sandstone, glass and stained glass)
- Added random textures for the new stone types (including their polished variants)
- Added random textures for Coarse Dirt, Grass Paths and Frosted Ice
- Completely overhauled the appearance of cacti (smaller proportions, improved textures, added proper prickles)
- Added backface rendering for transparent blocks with grid textures that don't support alpha transparency (normal glass blocks, Beacons, Monster Spawners)
- Overhauled the awful detault elytra item and model textures to look more like insect wings, doubled the resolution to show more detail and stay consistent with the player armor
- Added a lot of missing special characters to the in-game font and slightly tweaked some of the existing ones
- Added better items for the new door variants
- Added missing Lapis Lazuli slot to enchantment table GUI
- Fixed new stone blocks showing normal stone textures when using CTM
- Slightly revamped lava buckets
- Tweaked resource pack selection arrows in the resource pack menu
- Fixed missing golden heart icons in health bar with "Absorption" effect
- Fixed improved Huge Mushroom textures not showing up on unpatched Minecraft installations
- Slightly tweaked Huge Mushroom stem textures
- Added 23 new Fixed CTM Textures to Huge Mushrooms to give them a more realistic appearance
- Added animated ultra-HD item for Command Block Minecarts
- Added a new sugar cane item which better fits the new appearance of sugar canes
- Added new leaf textures for Birch, Acacia and Dark Oak Trees
- Updated connected jungle log top textures to reflect the new appearance of default jungle logs
- Added Connected Textures support for Spruce and Dark Oak log top textures
- Added new Packed Ice texture (opaque version of normal ice)
- Added Random Textures support for Packed Ice (analogous normal ice)
- Added Random Textures support for Red Sand (analogous normal sand)
- Added Random Textures support for the Podzol top and side textures (8 different textures per face)
- Added missing Random Textures support for grass and mycelium block side textures
- Added Random Textures support for Double Tall Grass (4 different textuers for each tile)
- Added new double fern textures, better fitting the small ferns
- Updated grass and foliage color palettes to show smooth altitude transitions
- Reduced intensity of dusty brown fog in hot and dry biomes (looks better in Mesa and Savanna biomes)
- Added 6 new biome- and height-specific Creeper camouflage skins
- Added an exception rule for connected hardened and stained clay blocks in all Mesa biome types
- Internally changed all things based on block IDs to use the new Minecraft block name system instead
- Added new HD Minecraft Realms logo
- Removed old HD Mojang logo because resource packs no longer support changing the logo
- Changed carrot and potato plant textures to make them better distinguishable
- Disabled backface culling for renderpass=3, allowing you to see the backface textures of glass blocks/panes
- Adjusted the translucent parts of glass blocks/panes to fit the new backface effect of renderpass=3
- Removed the glass pane top texture to give glass panes a better appearance
- Added complete new, better looking textures for Stained Glass blocks and panes
- Added Random Textures support for Stained Glass blocks/panes (8 different textures per color)
- Added new, less annoying weather sounds (rain and thunder)
- Re-added the old cow sounds and tweaked cow trampling sounds
- Improved the headache-triggering bat sounds to be more realistic and less annoying
- Improved portal, fire ignition, lavapop, water flow and water splash sounds
- Added new explosion, bow shoot and bow hit sounds
- Converted the pack to the new resource pack format of Minecraft 1.6
- Converted all MCPatcher related features to make use of the new internal file structure (all MCPatcher features internally separated from vanilla resource pack features)
- Fixed villager trading menu showing wrong arrow icons after villager refuses further trading
- Added Connected Textures support for Nether Portal blocks (now with darker, diffuse borders)
- Added additional Random Textures support to connected bookshelfes (16 textures altogether)
- Some pixel-tweaks to the random dirt textures
- Added Health Boost and Absorption effect icon
- Added horse health and jump boost bars
- Added blinking-eyes animation to donkeys and mules
- Tweaked the Horse Spawner Egg colors
- Added new horse armor textures in 2x resolution compared to default
- Added new horse armor items, better fitting the new armor
- Changed the armor/saddle slot icons in the horse GUI to fit the shape of the respective items
- Added some missing Minecraft Realms GUI elements
- Some minor tweaks to coal blocks
- Added Connected Textures support for Hardened Clay and all types of Stained Clay
- Added a workaround for MC-1451 to Birch Logs and Hay Blocks using CTM method=fixed
- Reduced amount of title screen splash texts to 100, also replaced some with new ones
- Converted the pack to the new Minecraft 1.5 texturepack format
- Reduced the size of the moon by 25% to give it more realistic proportions
- Clearly improved the firework particle colors to be more intense
- Added a better texture for the Redstone Comparator
- Tweaked the Redstone Repeater texture to fit with the Comparator
- Added new Comparator and Repeater items, better fitting the block textures
- Added new skins for Trapped Chests with better hidden differences to normal chests
- Some improvements to the flowing lava animation (smoother, less stuttering than before)
- Painting item upscaled to the same resolution as paintings
- Some minor tweaks to the in-game font (M, N, W, X, Y)
- Increased resolution of the "SIGN" text on sign items
- Some minor changes to the inventory bar
- Some minor improvements to the Dispenser/Dropper output textures
- Revamped Brewing Stands (more intense colored blaze rod, bottles more detailed and with bubble animation)
- Added better clock and compass textures, showing dial/needle in 16x resolution for smoother movement
- Made diamond blocks, tools and gems more bluish to better fit the diamond ore and armor
- Nerfed the color of gold blocks, tools, apples, melons, ingots and nuggets to be less pale
- Added ultra-HD items for most 3D entities, giving them a better and more realistic appearance in inventories (affects Minecart, Boat, Flower Pot, Hopper, Cauldron, Brewing Stand, Item Frame, Skull, Bed and Saddle items)
- Added some color variety to lily pads, centered and tweaked lily pad item
- Music disc "11" with a new appearance, better fitting the other discs (because you cannot play a broken disk)
- Some tweaks to the colors of the other music discs
- Revamped Splash Potion item, now with a more "explosive" appearance
- Changed Bottle o' Enchanting to look like a Splash Potion filled with Experience Orbs, also animated them
- Some improvements to the Brewing Stand GUI
- Revamped the Blaze skin and added fire animation to the head
- Centered nearly 100 oddly placed items to give them a better appearance in inventory slots
- Added a more colorful map item
- Some improvements to Redstone Blocks and Redstone Wires
- Added Connected Textures support for Redstone Lamps
- Added Connected Textures support for bricks (horizontal), now showing corner bricks
- Added Random Textures support for cobwebs (4 different textures)
- Slightly reduced brightness of the glint animation of enchanted items/armor
- Revamped iron/wooden door and trapdoor textures to better fit the appearance of iron/wood blocks
- Changed iron/wooden door items to fit the new appearance of doors
- Added better Detector Rail on/off state textures (now showing a small pressure plate)
- Added Random Textures support for Nether Quartz Ore (8 different textures)
- Added Minecraft Realm status icons, slightly tweaked colors
- Altered the main menu background panorama to fit the packs current appearance
- Tweaked the default Command Block texture, also added rotating dot animation
- Added black HD health bar icons for "Wither effect"
- Altered default Wither Skeleton skin to fit with the pack's Skeleton skin
- Added new Item Frame item, better fitting with placed 3D model
- Added new skull items, better fitting the pack's mob skins
- Added blinking eyes animation to witches
- Completely redesigned Nether Star item
- Added completely new, better looking beacon texture
- Tweaked the beam of beacons to be golden colored
- Beacon GUI revamped to have a completely new, better looking appearance
- Increased resolution of HD Minecraft logo on title screen from 2x to 4x
- Updated all leather armor stuff to properly work with the new coloring system
- Changed clothes of Zombie Villagers to better fit with normal villagers
- Removed tab shifting from Creative GUI, shortened tabs a bit and made inactive tabs darker
- Added better looking HD Wither armor animation (4x resolution)
- Slightly darkened Enderman skin, also tweaked their eyes to have a more intense purple color
- Revamped the skin of bats to give them a more realistic appearance
- Adjusted colors of the new Witch and Bat Spawner eggs to better fit with the respective mob
- Changed colors of Enderman, Zombie and Zombie Pigman Spawner Eggs
- Revamped most parts of the sign model to give it a cleaner and more "sign-like" appearance
- Altered the sign item to fit with the new appearance of signs
- Removed the thin lines between glass blocks, but thicker borders of glass surfaces still visible
- Removed Connected Textures feature from glass panes and added thin lines between all panes instead
- Added Better Glass support for glass blocks and panes, using a more realistic, translucent glass texture
- Added Random Textures support for the translucent texture part of glass (8 different textures)
- Added Random Textures support for gravel (4 different textures)
- Tweaked random stone textures to reduce lattice effects a bit
- Added new, more detailed Cobweb texture (doubled resolution)
- Added new, more irrgegular and more intense blue texture for Lapis Lazuli Blocks
- Added Random Textures support for Lapis Lazuli Blocks (8 different textures)
- Altered random Glowstone textures to appear more "glowing", being much brighter than before
- Altered Glowstone Dust item to fit with the new appearance of Glowstone blocks
- TNT blocks revamped, now showing more intense colors and the "TNT" text in doubled resolution
- Did some tweaks to the Anvil GUI
- Tweaked the sky color and the respective fog color to be sligthly more intense blue
- Added a faithful HD version of the new Wither painting (4x resolution)
- In-game font changed from 2x to 4x resolution to be even better readable
- Many tweaks to the in-game font, even to special charakters like â, @, &, ......
- Tweaked coloring of the last three growth stages of wheat to be more realistic
- Tweaked fade in/out times of stars to be less sudden
- Remade nighttime skybox from scratch (stars smaller, better looking and more realistic)
- Added new animation for flowing water (faster and with more contrast)
- Added biome- and height-specific Creeper camouflage skins (7 new skins)
- Added blinking-eyes animation to cows, Mooshrooms, sheep, pigs, wolves, cats, ocelots, chicken and villagers
- Some smaller tweaks to the skins of wolves, chicken and villagers
- Added Connected Textures support for glass panes
- Added CTM textures for all buttons and pressure plates to give them a more outstanding appearance
- Added Random Textures support for Sandstone tops (8 different textures)
- Added Random Textures support for Obsidian (8 different textures)
- Added Random Textures support for Glowstone (8 different textures)
- Did some minor pixel-tweaks to Cobblestone and Mossy Cobblestone to reduce lattice effects
- Several pixel-tweaks to the obsidian pattern of Enderchests to reduce lattice effects
- Lít Furnaces tweaked and animated
- Added red pulsing animation to Monster Spawners
- Added new, revamped achievement and potion effect pop-up windows
- Several tweaks to the Creative GUI (shadows for tabs, search bar black, Creeperface for item destroyer)
- Tweaked the colors of the ecnhantment selection buttons in the Enchantment Table GUI
- Did some tweaks to the villager trading GUI
- Tweaked all mushroom/giant mushroom textures
- Fixed mushrooms on the back of Mushroom Cows to be less dark
- Added new, brown variant of Mushroom Cows
- Added new, more realistic skybox to the night sky
- Added Random Textures support for Gold Ore (8 different textures)
- Added Random Textures support for Iron Ore (8 different textures)
- Added Random Textures support for Coal Ore (8 different textures)
- Added Random Textures support for Diamond Ore (8 different textures)
- Added Random Textures support for Redstone Ore (8 different textures)
- Added Random Textures support for Lapis Lazuli Ore (8 different textures)
- Added Random Textures support for Emerald Ore (4 different textures)
- Added Random Textures support for Bedrock (4 different textures)
- Added Random Textures support for Dirt (8 different textures)
- Added Random Textures support for Sand (8 different textures)
- Added Random Textures support for Stone (4 different textures)
- Added Random Textures support for the sides of Stone Slabs (4 different textures)
- Added Random Textures support for the top/bottom of Stone Slabs (4 different textures)
- Added Random Textures support for the top of Mycelium blocks (8 different textures)
- Added Random Textures support for Clay blocks (4 different textures)
- Added Random Textures support for Netherrack (8 different textures)
- Added Random Textures support for Soul Sand (8 different textures)
- Added complete new, better looking armor with doubled resolution
- Added new armor items better fitting with the new armor
- Added new, better looking inventory armor slot icons
- Added better tripwires, looking more like placed string than the default texture
- Supplemented doubled resolution SGA font to the HD Font feature
- Added better looking HD enchantment book showing readable SGA text !
- Added better looking items for doors, signs and paintings (better fitting with models)
- Added more useful repeater texture showing the number of adjusted delay stage
- Added better Redstone Torches (also removed protruding texture parts)
- Added better looking Repeater item
- Added Random Textures support for grass blocks, tall grass, lily pads and dead bushes
- Darkened all grass textures a bit (gives a "greener" appearance in-game)
- Fixed the sides of snowy grass blocks showing a different dirt pattern than normal grass blocks
- Made Ferns slightly darker
- Added tweaked skins for cows, mooshrooms, chicken and skeletons
- Added new skin for Creepers (better camouflaged in Plain and Wood Biomes) and less pixelated Slime skin
- Added better ocelot and Iron Golem skins (golem skin better fitting with the "crafting" ingredients now)
- Added RandomMobs support for chicken (4 different skins, being 50% the default one)
- Added RandomMobs support for cows (4 different skins, being 25% the default one)
- Added RandomMobs support for zombies (6 different skins, 10% of zombies have a pumpkin head now)
- Vertical CTM sandstone textures tweaked (clearly reduced lattice effects)
- Added Connected Textures support for Smooth Sandstone (connects vertical)
- Added Connected Textures support for Chiseled Stone Bricks (useful for building pillars now !)
- Added new, better looking texture for ice blocks
- Added Random Textures support for ice (gives ice a more realistic appearance)
- Fixed lattice effect on snow (removed the ugly line on one of the texture edges)
- Added more realistic HD sun (4x resolution) and moon (16x resolution !)
- Added better looking, more purple Ender Eye item
- Tweaked End Portal Frames to fit with the new Ender Eye texture
- Added new, better looking Ender Chest skin
- Added portal animation visible inside Ender Chests
- Nether portal animation changed from 16x16 to 32x32 resolution
- Added HD rain and snow
- Added HD logos
- Added HD paintings
- Added HD water blur
- Added better darkness blur
- Added HD map and HD GUI icons
- Added better looking "mouse-over" effect for menu buttons
- Added HD XP orbs
- Added more realistic, HD explosion animation
- Added better looking Ender Crystals and better crystal beam
- Added better looking, HD animation for charged Creepers
- Added Connected Textures support for jungle tree logs
- Added Connected Textures support for bookshelfes (horizontal)
- Added Connected Textures support for sandstone, vines and sugar canes (vertical)
- Added better looking and more useful glass texture
- Added Connected Textures support for glass
- Added better looking animations for water, lava, fire and portals
- Added better readable, HD in-game font
- Added biome-specific colors for grass, foliage, water, sand, gravel and fog
- Added more contrast between on/off state Redstone wires
- Added better looking background for The End
- Adjusted the colors of spawner eggs to better fit with the respective mob
- Made color of wool blocks and sheep fur less pale
- Made the clock dial and compass needle more discerning
- Made Cobblestone and Moss Stone slightly darker
- Re-added the old iron blocks and added a new, more crystalline texture for diamond blocks
- Added better colored iron and coal ore
- Added better colored brick texture
- Revamped pumpkins and melons, also added a seperate bottom texture via CTM
- Added better looking and more useful iron bars
- Added more useful Redstone Lamps with high contrast between on and off state
- Made ferns look a bit more like real ferns